As Lead Artist on this project I worked on many of the environments, creating props, modular pieces and materials, as well as set dressing and lighting. This underground cathedral was the final level of the game, containing a big boss fight with plenty of verticality and cover.
Vampire: The Masquerade - Justice is a VR game developed by Fast Travel Games for the Meta Quest 2/3, PlayStationVR2, and PCVR.
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Art Director
https://www.artstation.com/sketchrik
Environment Art
https://www.artstation.com/amsoca
https://www.artstation.com/johannapettersson96
Concept Art
https://www.artstation.com/karlehrnstrom
Additional Environment Art
https://www.artstation.com/persmedjeback
https://www.artstation.com/mikaelkarlsson
https://www.artstation.com/remnern
https://www.artstation.com/jimsvanberg
https://www.artstation.com/maleneolsson
VFX
https://www.artstation.com/artistderai
https://www.artstation.com/jennysberg
Character Art
https://www.artstation.com/linnpennanen
https://www.artstation.com/ackye
Animation
https://www.artstation.com/voffe
https://www.artstation.com/felipezappia