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Vampire: The Masquerade - Justice | The Sewers

As Lead Artist on this project I worked on many of the environments, creating props, modular pieces and materials, as well as set dressing and lighting. One of my favourite areas were the sewers where the damp and flooded tunnels linked into makeshift areas of worship.
Vampire: The Masquerade - Justice is a VR game developed by Fast Travel Games for the Meta Quest 2/3, PlayStationVR2, and PCVR.
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Art Director
https://www.artstation.com/sketchrik

Environment Art
https://www.artstation.com/amsoca
https://www.artstation.com/johannapettersson96

Concept Art
https://www.artstation.com/karlehrnstrom

Additional Environment Art
https://www.artstation.com/persmedjeback
https://www.artstation.com/mikaelkarlsson
https://www.artstation.com/remnern
https://www.artstation.com/jimsvanberg
https://www.artstation.com/maleneolsson

VFX
https://www.artstation.com/artistderai
https://www.artstation.com/jennysberg

Character Art
https://www.artstation.com/linnpennanen
https://www.artstation.com/ackye

Animation
https://www.artstation.com/voffe
https://www.artstation.com/felipezappia