Wraith: The Oblivion - Afterlife is a VR horror game developed mainly for the Oculus Quest, which meant tight performance restrictions. I mainly worked on creating props and doing level art and optimization, always working against the number of draw calls. These are some of the environments I contributed to.
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Wraith: The Oblivion - Afterlife is out now on Oculus Quest / Rift, and releases on SteamVR on May 22. PlayStationVR coming later in 2021!
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A huge thank you to all in the Art team at Fast Travel Games, let's hope we'll be back at the office together soon!
Concept Art & Art Direction:
https://www.artstation.com/sketchrik
Environment Art:
https://www.artstation.com/persmedjeback
https://www.artstation.com/amsoca
https://www.artstation.com/jockelunde
Props and Level Art:
https://www.artstation.com/sokolmehmeti
https://www.artstation.com/mikaelkarlsson
https://www.artstation.com/fredrikbohlin
VFX:
https://www.artstation.com/artistderai
Character Art:
https://www.artstation.com/jimsvanberg
Lighting:
https://www.artstation.com/apq