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Wraith: The Oblivion - Afterlife

Wraith: The Oblivion - Afterlife is a VR horror game developed mainly for the Oculus Quest, which meant tight performance restrictions. I mainly worked on creating props and doing level art and optimization, always working against the number of draw calls. These are some of the environments I contributed to.
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Wraith: The Oblivion - Afterlife is out now on Oculus Quest / Rift, and releases on SteamVR on May 22. PlayStationVR coming later in 2021!
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A huge thank you to all in the Art team at Fast Travel Games, let's hope we'll be back at the office together soon!
Concept Art & Art Direction:
https://www.artstation.com/sketchrik
Environment Art:
https://www.artstation.com/persmedjeback
https://www.artstation.com/amsoca
https://www.artstation.com/jockelunde
Props and Level Art:
https://www.artstation.com/sokolmehmeti
https://www.artstation.com/mikaelkarlsson
https://www.artstation.com/fredrikbohlin
VFX:
https://www.artstation.com/artistderai
Character Art:
https://www.artstation.com/jimsvanberg
Lighting:
https://www.artstation.com/apq

Wine bottle labels dedicated to Fast Travel Games and our old office, but in French and Italian, of course.

Wine bottle labels dedicated to Fast Travel Games and our old office, but in French and Italian, of course.